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Post by E- RIDER on Aug 30, 2004 20:23:13 GMT -5
White Blessed Breath - Instant - Arcane Target creature you control gains protection from the color of your choice until end of turn. Splice onto Arcane W (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) Illus. Tsutomu Kawade 1/306 Common Bushi Tenderfoot - Creature - Human Soldier When a creature dealt damage by Bushi Tenderfoot is put into a graveyard from play, flip Bushi Tenderfoot. 1/1 ////Flip//// Kenzo the Hardhearted Legendary Creature - Human Samurai Double Strike, Bushido 2 3/4 2/306 Uncommon Cage of Hands - Enchant Creature Enchanted creature can't attack or block. : Return Cage of Hands to its owners hand. "Our own actions built the prisons that now hold us. Our hands reached too far and tried to hold too much." -Dosan the Falling Leaf 3/306 Common Call to Glory - Instant Untap all creatures you control. Samurai you control get +1/+1 until end of turn. "General Takeno glared at us as if we were the enemy. 'The day is not over yet,' he shouted, 'and unless you have a nezumi's heart, you will stand and fight!'" -Battle of Akagi River: A Survivor's Tale 4/306 Common Candles' Glow - Instant - Arcane Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain 1 life for each damage prevented this way. Splice onto Arcane: 5/306 Uncommon
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Post by E- RIDER on Aug 30, 2004 20:51:42 GMT -5
Cleanfall - Sorcery - Arcane Destroy all enchantments. During the war, the rites of purification were still effective, but the kami, not the kitsune, chose what to cleanse. 6/306 Uncommon Devoted Retainer - Creature - Human Samurai Bushido 1 Deep within Eiganjo Castle lay the Palace of Infinite Halls, a seemingly endless network of corridors once guarded by a seemingly endless legion of samurai. 1/1 7/306 Common Eight-and-a-Half-Tails - Legendary Creature - Fox Cleric : Target permanent you control gains protection from white until end of turn. : Target spell or permanent becomes white until end of turn. "Virtue is an inner light that can prevail in every soul." 2/2 Illus. Daren Bader 8/306 Rare Ethereal Haze - Instant - Arcane Prevent all damage that would be dealt by creatures this turn "Imagine a dove flying through smoke. Does the dove injure the smoke? Does the smoke impede the dove?" -Teachings of Eight-and-a-Half-Tails 9/306 Common Ghostly Prison - Enchantment Creatures can't attack you unless their controller pays for each creature attacking you. Destroyed in one of the first battles of the Kami War, the town of Reito still grieved. 10/306 Uncommon
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Post by E- RIDER on Sept 7, 2004 22:13:40 GMT -5
Harsh Deceiver - Creature - Spirit : Look at the top card of your library. : Reveal the top card of your library. If it's a land, untap ~this~ and it gets +1/+1 until end of turn. Play this ability only once each turn. 1/4 11/306 Common Hikari, Twilight Guardian - Legendary creature - Spirit Flying Whenever you play a Spirit or Arcane spell, you may remove Hikari, Twilight Guardian from the game. If you do, return it to play under it's owner's control at end of turn. 4/4 12/306 Rare Hold the Line - Instant Blocking creatures get +7/+7 until end of turn. "Forgive me, Master Kami, but in the interest of my people I must halt your advance." Illus. Ron Spears 13/306 Rare Honden of Cleansing Fire - Legendary Enchantment - Shrine At the beginning of your upkeep, you gain 2 life for each Shrine you control. To the sorrow of all, its fire was turned toward those who worshipped it. Illus. Greg Staples 14/306 Uncommon Horizon Seed - Creature - Spirit Whenever you play a spirit or arcane spell, regenerate target creature. In peaceful times, these beings escorted the honored kami to their new shrines. In the Kami War, they became the medics of an unstoppable army. 2/1 15/306 Uncommon
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Post by E- RIDER on Sept 15, 2004 8:32:50 GMT -5
Hundred-talon Kami - Creature - Spirit Flying Soulshift 4 2/3 16/306 Common Indomitable Will - Enchant Creature You may play Indomitable Will whenever you could play an instant. Enchanted creature gets +1/+2. "None of you are yet samurai. Defend your homes with honor, die for your cause, and perhaps then you will be worthy of the word." -General Takeno 17/306 Common Innocence Kami - Creature - Spirit ,: Tap target creature. Whenever you play a spirit or arcane spell, untap Innocence Kami. Her voice was light, her substance music. 2/3 18/306 Uncommon Isamaru, Hound of Konda - Legendary Creature - Hound The hound sniffed the air and let slip a low growl. General Takeno looked down at the faithful Isamaru and calmed him with a touch. "Alert the men. The kami are coming." 2/2 Illus. Christopher Moeller 19/306 Rare Kabuto Moth - Creature - Spirit Flying : Target creature gets +1/+2 until end of turn. "Many great warriors died in the first days of the war, as the spirits of their weaponry turned against them with terrifying rage." -Observations of the Kami War 1/2 20/306 Common
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Post by E- RIDER on Sept 23, 2004 21:28:05 GMT -5
Kami of Ancient Law - Creature - Spirit Sacrifice Kami of Ancient Law: Destroy target enchantment. "Duty and law are the foundation on which civilization stands. They must not fall, for when they do, they take everything with them." -Lord Konda 2/2 21/306 Common Kami of Old Stone - Creature - Spirit "There was a wall here. Now it is dust. A tower rose here. Now it is fallen. An army fought here. Now it is dead. A spirit was here. It is all that remains." -Snow-Fur, kitsune poet 1/7 22/306 Uncommon Kami of the Painted Road - Creature - Spirit Whenever you play a spirit or arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn. In ancient times, precepts of kami law were inscribed onto bridges as a gesture of respect. During the war, humans regarded them as warnings of where not to travel. 3/3 23/306 Common Kami of the Palace Fields - Creature - Spirit Flying First Strike Soulshift 5 3/2 24/306 Uncommon Kitsune Blademaster - Creature - Fox Samurai First Strike Bushido 1 Those kitsune trained in the blade preferred to fight with a blade-catching jitte in the off hand, buying them just enough time to deliver the first deadly cut. 2/2 25/306 Common
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Post by E- RIDER on Sept 23, 2004 21:36:11 GMT -5
Kitsune Diviner - Creature - Fox Cleric : Tap target spirit. She who once led prayers honoring the kami adapted to use her influence to stay them. 0/1 26/306 Common Kitsune Healer - Creature - Fox Cleric : Prevent the next 1 damage that would be dealt to target creature or player this turn. : Prevent all damage that would be dealt to target legendary creature this turn. 2/2 Illus. Michael Sutfin 27/306 Common Kitsune Mystic - Creature - Fox Wizard At the end of your turn, if Kitsune Mystic is enchanted by more than one enchantment, flip it. /flip/ Autumn-Tail, Kitsune Sage Legendary Creature - Fox Wizard : Move target enchantment enchanting a creature to another creature. 4/5 2/3 28/306 Rare Kitsune Riftwalker - Creature - Fox Wizard Protection from Spirits and Arcane The wake of his passage shoved aside the influence of the kami. 2/1 29/306 Common Konda, Lord of Eiganjo - Legendary Creature - Human Samurai Vigilance (Attacking does not cause this creature to tap.) Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) Konda, Lord of Eiganjo is indestructible. 3/3 30/306 Rare Illus. John Bolton
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