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Post by ExaltedShadowmage on Nov 1, 2004 22:04:07 GMT -5
the w/g is ok can get hosed by quick pressure though
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Post by BIGD on Nov 12, 2004 18:20:33 GMT -5
does white green madness have any potential in extented? i remember it was the nutsake back in my newb days
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Post by ExaltedShadowmage on Jan 9, 2005 17:57:47 GMT -5
i would say no because UG is faster, has more discard mechanisms, and has wonder. however, white has a lot less reliance on graveyard( ug has deep ANALysis, roar, and a little thing called circular logic) and wg does not suffer as much from that( roar being the only big thing; maybe glory. but i would give the nod to ug for its retarded flying monstrosities.
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Life12
Junior Member
Posts: 83
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Post by Life12 on Jan 20, 2005 23:16:45 GMT -5
for jamesons post i wouldnt run those goblins in that number id run 3 matrons , 4 chief, 4 piledriver, 2 siege gang , 3 sharpshooter, 3 sledder, 4 ringleader and for noncreature spells ive been trying gamble in place of vamp tutor as well as 4 burning wish, 3 chrome mox, and 2 living deaths maindeck and 1 sb plus crazy sorceries in the sb like the black card that destroys all green creatures, hows that against madness.
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Post by ExaltedShadowmage on Jan 31, 2005 16:07:56 GMT -5
i think that some spells like Duress and Therapy might deserve a place becasue they can get rid of that nasty hatorade
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Post by Jameson on Mar 1, 2005 22:48:58 GMT -5
I have to say, Danny's deck is officially good, and, annoying. If anything, I would playtest with Goblin Cohort, just because he's, y'know, a 2/2. I dunno though, I don't play Goblins anymore.
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Post by ExaltedShadowmage on Mar 2, 2005 14:50:22 GMT -5
yeah gobbies are good becasue they can do some control as well as insane beatings(thought they are not as bad without Recruiter and Lackey ;D
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Life12
Junior Member
Posts: 83
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Post by Life12 on Mar 4, 2005 16:53:39 GMT -5
yeah gobvantage was the nuts back in the day.... like last year
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Post by BIGD on Mar 5, 2005 1:16:36 GMT -5
gobbies is insanely better when played as a control deck with a large number of kc's i accually made the mistake of keeping a decent strait gobby hand against a deck with capabilies to go off with a turn 2 akroma and he um muliganed down to 5 and got it on turn three however i do belive that i was able to kill his akroma with the turn four topdeck - i was at 8 - of a burnign wish and went for an edict he still one but it was a topdeck
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Post by ExaltedShadowmage on Mar 7, 2005 17:28:39 GMT -5
agreed goblins could be a sick control deck that eats his opponents hand with Duress/Therapy/some combination of the two, and then take your opponent out with some Siege-Gangs. I believe that is what D's deck does but please feel free to correct me if i am wrong
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Post by Jameson on Mar 8, 2005 20:55:27 GMT -5
Danny's deck does that. In fact, it lulls you into a false sense of security, since you don't see any Goblins hitting the table until late, when you think you can be prepared for them. Then it Extractions the card you're using to keep them in check, then follows with a win. At least, it's what he does to me.
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Post by ExaltedShadowmage on Mar 9, 2005 15:34:48 GMT -5
yeah that chatroom day was a slaughter
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Post by Jameson on Mar 17, 2005 0:36:32 GMT -5
Culling Scales won my match last time. We're 1-1.
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Post by ExaltedShadowmage on Mar 17, 2005 15:32:40 GMT -5
wait when was that match? did i miss the scalses thing?
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Post by Jameson on Mar 17, 2005 22:25:29 GMT -5
yeah it was over IM before the first PTQ.
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